How Long to Read Mathematical Methods and Theory in Games, Programming, and Economics

By Samuel Karlin

How Long Does it Take to Read Mathematical Methods and Theory in Games, Programming, and Economics?

It takes the average reader 6 hours and 50 minutes to read Mathematical Methods and Theory in Games, Programming, and Economics by Samuel Karlin

Assuming a reading speed of 250 words per minute. Learn more

Description

Mathematical Methods and Theory in Games, Programming, and Economics, Volume II provides information pertinent to the mathematical theory of games of strategy. This book presents the mathematical tools for manipulating and analyzing large sets of strategies. Organized into nine chapters, this volume begins with an overview of the fundamental concepts in game theory, namely, strategy and pay-off. This text then examines the identification of strategies with points in Euclidean n-space, which is a convenience that simplifies the mathematical analysis. Other chapters provide a discussion of the theory of finite convex games. This book discusses as well the extension of the theory of convex continuous games to generalized convex games, which leads to the characterization that such games possess optimal strategies of finite type. The final chapter deals with the components of a simple two-person poker game. This book is a valuable resource for mathematicians, statisticians, economists, social scientists, and research workers.

How long is Mathematical Methods and Theory in Games, Programming, and Economics?

Mathematical Methods and Theory in Games, Programming, and Economics by Samuel Karlin is 398 pages long, and a total of 102,684 words.

This makes it 134% the length of the average book. It also has 125% more words than the average book.

How Long Does it Take to Read Mathematical Methods and Theory in Games, Programming, and Economics Aloud?

The average oral reading speed is 183 words per minute. This means it takes 9 hours and 21 minutes to read Mathematical Methods and Theory in Games, Programming, and Economics aloud.

What Reading Level is Mathematical Methods and Theory in Games, Programming, and Economics?

Mathematical Methods and Theory in Games, Programming, and Economics is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Mathematical Methods and Theory in Games, Programming, and Economics?

Mathematical Methods and Theory in Games, Programming, and Economics by Samuel Karlin is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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