It takes the average reader 7 hours and 55 minutes to read Mathematics for Computer Graphics by S. G. Hoggar
Assuming a reading speed of 250 words per minute. Learn more
This unique textbook, which is based on courses taught by the author to students in the US, UK and Europe, introduces the geometry, analysis and topology necessary to understand the mathematical framework for computer graphics. The topics covered range from symmetry and tilings to chaos and fractals, and the applications from computational geometry through numerical analysis to geometric modelling. Consequently it will be welcomed by mathematicians, computer scientists and engineers, whether students or professionals.
Mathematics for Computer Graphics by S. G. Hoggar is 472 pages long, and a total of 118,944 words.
This makes it 159% the length of the average book. It also has 145% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 10 hours and 49 minutes to read Mathematics for Computer Graphics aloud.
Mathematics for Computer Graphics is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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