It takes the average reader 2 hours and 31 minutes to read MOBILE COMPUTING by Dr.J.Martin Sahayaraj
Assuming a reading speed of 250 words per minute. Learn more
Unit 1 Covers Mobile Computing, Mobile Computing, wireless Networking, Mobile Computing Applications, Characteristics of Mobile computing, Structure of Mobile Computing Application. MAC Protocols, Wireless MAC Issues, Fixed Assignment Schemes, Random Assignment Schemes & Reservation Based Schemes. Unit 2 Covers Overview of Mobile IP, Features of Mobile IP, Key Mechanism in Mobile IP route Optimization, Overview of TCP/IP, Architecture of TCP/IP, Adaptation of TCP Window, Improvement in TCP Performance. Unit 3 Covers Global System for Mobile Communication (GSM), General Packet Radio Service (GPRS), Universal Mobile Telecommunication System (UMTS). Unit 4 Covers Ad-Hoc Basic Concepts, Characteristics, Applications, Design Issues, Routing, Essential of Traditional Routing Protocols, Popular Routing Protocols, Vehicular Ad Hoc networks (VANET), MANET Vs VANET & Security. Unit 5 Covers Mobile Device Operating Systems, Special Constrains & Requirements, Commercial Mobile Operating Systems, Software Development Kit: IOS, Android, BlackBerry, Windows Phone, M-Commerce, Structure – Pros & Cons, Mobile Payment System, Security Issues.
MOBILE COMPUTING by Dr.J.Martin Sahayaraj is 147 pages long, and a total of 37,779 words.
This makes it 50% the length of the average book. It also has 46% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 3 hours and 26 minutes to read MOBILE COMPUTING aloud.
MOBILE COMPUTING is suitable for students ages 10 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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