It takes the average reader and 26 minutes to read Mythic Monsters: India by Legendary Games
Assuming a reading speed of 250 words per minute. Learn more
Nagas, Maharajas, and More! Mythic Monsters: India brings you an incredible collection of insidious enemies and allies from the robust and marvelous legends and lore of India, from mountaintop monasteries and river shrines to denizens of the deepest jungle and the blasted badlands, ranging from CR 3 to 25. Some natives of India are benevolent spirits, like the wise and regal guardian naga or the brave and fierce garuda bird-folk, or are creatures of the wild who prefer their privacy and are dangerous only if provoked by intruders, like the wily water naga and the headless kabandha cyclops. The legendarium of the subcontinent is replete with dangerous and deadly spirits, of course, most famously the rakshasa, ranging from the tiny and treacherous raktavarna to the mighty maharaja, but also the elusive asuras, from the cunning triparasura masquerading as lucky idols to the three-faced upasunda, the beatific masters of deadly perfection, and the savage and serpentine aghasura. These enemies may engage in physical brutality and slaughter, but some prefer secretive and subtle seduction and sedition, like the sinister spirit naga and the ghostly bhuta whose very touch is corruption. As if a dozen existing monsters were not enough, the brand-new pisacha is a shapechanging spirit of anger and anguish, hungering for the suffering of mortals but placated by feasts in its honor. In addition to the featured creatures, we bring you special rules for creating mandalas to ward off the spirits, magical offerings to appease them, and a simple system for luring your monstrous enemies to the table with a feast of food! Grab this 28-page Pathfinder supplement and Make Your Game Legendary! The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they've seen it all or know the standard monster stats as well as you do. That look of surprise and "What was THAT?" will warm any GM's heart. This all-new 28-page supplement by Jason Nelson, Loren Sieg, and Jeff Lee is a terrific complement to the Mythic Monster Manual, with over 220 mythic monsters and an awesome array of monster-focused abilities, feats, and more for your Pathfinder game! Pick up both books today and Make Your Game Legendary!
Mythic Monsters: India by Legendary Games is 26 pages long, and a total of 6,656 words.
This makes it 9% the length of the average book. It also has 8% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes and 36 minutes to read Mythic Monsters: India aloud.
Mythic Monsters: India is suitable for students ages 8 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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