How Long to Read OpenGL Shading Language

By Randi J. Rost

How Long Does it Take to Read OpenGL Shading Language?

It takes the average reader 14 hours and 29 minutes to read OpenGL Shading Language by Randi J. Rost

Assuming a reading speed of 250 words per minute. Learn more

Description

OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphics hardware and the additions to the OpenGL API that support this programmability. With OpenGL and shaders written in the OpenGL Shading Language, applications can perform better, achieving stunning graphics effects by using the capabilities of both the visual processing unit and the central processing unit. In this book, you will find a detailed introduction to the OpenGL Shading Language (GLSL) and the new OpenGL function calls that support it. The text begins by describing the syntax and semantics of this high-level programming language. Once this foundation has been established, the book explores the creation and manipulation of shaders using new OpenGL function calls. OpenGL® Shading Language, Third Edition, includes updated descriptions for the language and all the GLSL entry points added though OpenGL 3.1, as well as updated chapters that discuss transformations, lighting, shadows, and surface characteristics. The third edition also features shaders that have been updated to OpenGL Shading Language Version 1.40 and their underlying algorithms, including Traditional OpenGL fixed functionality Stored textures and procedural textures Image-based lighting Lighting with spherical harmonics Ambient occlusion and shadow mapping Volume shadows using deferred lighting Ward’s BRDF model The color plate section illustrates the power and sophistication of the OpenGL Shading Language. The API Function Reference at the end of the book is an excellent guide to the API entry points that support the OpenGL Shading Language.

How long is OpenGL Shading Language?

OpenGL Shading Language by Randi J. Rost is 839 pages long, and a total of 217,301 words.

This makes it 283% the length of the average book. It also has 266% more words than the average book.

How Long Does it Take to Read OpenGL Shading Language Aloud?

The average oral reading speed is 183 words per minute. This means it takes 19 hours and 47 minutes to read OpenGL Shading Language aloud.

What Reading Level is OpenGL Shading Language?

OpenGL Shading Language is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy OpenGL Shading Language?

OpenGL Shading Language by Randi J. Rost is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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