How Long to Read Play Reality: How Videogames are Changing EVERYTHING

By Teace Snyder

How Long Does it Take to Read Play Reality: How Videogames are Changing EVERYTHING?

It takes the average reader 1 hour and 32 minutes to read Play Reality: How Videogames are Changing EVERYTHING by Teace Snyder

Assuming a reading speed of 250 words per minute. Learn more

Description

Play Reality: How Videogames are Changing EVERYTHING, is Jayne Gackenbach's and Teace Snyder's first book together and, like, the twentieth or something between the two of them. Jayne Gackenbach is a well-respected videogame and dream researcher and Teace Snyder is a 'kind of' well-respected hardcore gamer and lifelong writer. Jayne works at, and can be contacted through, Grant MacEwan University, where she has taught and researched for 21 years, and, Teace, oversees, and can be contacted through his website, www.teace.ca, which he created and launched in 2007. Oh yeah, and by the way, they're mother and son too, and, are currently living in Edmonton, Alberta, Canada, where they regularly express the endless bounds of their geekiness and hold hipsters in utter contempt.

How long is Play Reality: How Videogames are Changing EVERYTHING?

Play Reality: How Videogames are Changing EVERYTHING by Teace Snyder is 92 pages long, and a total of 23,184 words.

This makes it 31% the length of the average book. It also has 28% more words than the average book.

How Long Does it Take to Read Play Reality: How Videogames are Changing EVERYTHING Aloud?

The average oral reading speed is 183 words per minute. This means it takes 2 hours and 6 minutes to read Play Reality: How Videogames are Changing EVERYTHING aloud.

What Reading Level is Play Reality: How Videogames are Changing EVERYTHING?

Play Reality: How Videogames are Changing EVERYTHING is suitable for students ages 10 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Play Reality: How Videogames are Changing EVERYTHING?

Play Reality: How Videogames are Changing EVERYTHING by Teace Snyder is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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