It takes the average reader to read Psychological Capital And Personality in Adolescent Players by Garima Sharma
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Psychological capital refers to an individual's positive psychological state of development, including hope, efficacy, resilience, and optimism. Personality is an important factor in determining psychological capital, and it can influence an adolescent player's ability to build and maintain psychological capital over time. Adolescent players who exhibit high levels of psychological capital may be better able to cope with the challenges and setbacks they encounter during gameplay, leading to improved performance and enjoyment of the game. In contrast, those who exhibit low levels of psychological capital may experience negative outcomes, such as decreased motivation and engagement, and increased anxiety and stress. Personality traits, such as extraversion, neuroticism, conscientiousness, and openness, have been found to be predictors of psychological capital in adolescent players. For example, those who are more extraverted and open may have higher levels of hope and optimism, while those who are more neurotic may have lower levels of resilience and efficacy. Understanding the relationship between psychological capital and personality in adolescent players is important for developing interventions to promote positive psychological development and well-being. This may involve providing opportunities for players to build their psychological capital through training and education, and encouraging the development of positive personality traits through mentorship and role modeling.
Psychological Capital And Personality in Adolescent Players by Garima Sharma is 0 pages long, and a total of 0 words.
This makes it 0% the length of the average book. It also has 0% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes to read Psychological Capital And Personality in Adolescent Players aloud.
Psychological Capital And Personality in Adolescent Players is suitable for students ages 2 and up.
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