How Long to Read Quaternions for Computer Graphics

By John Vince

How Long Does it Take to Read Quaternions for Computer Graphics?

It takes the average reader 3 hours and 14 minutes to read Quaternions for Computer Graphics by John Vince

Assuming a reading speed of 250 words per minute. Learn more

Description

If you have ever wondered what quaternions are — then look no further, John Vince will show you how simple and useful they are. This 2nd edition has been completely revised and includes extra detail on the invention of quaternions, a complete review of the text and equations, all figures are in colour, extra worked examples, an expanded index, and a bibliography arranged for each chapter. Quaternions for Computer Graphics includes chapters on number sets and algebra, imaginary and complex numbers, the complex plane, rotation transforms, and a comprehensive description of quaternions in the context of rotation. The book will appeal to students of computer graphics, computer science and mathematics, as well as programmers, researchers, academics and professional practitioners interested in learning about quaternions. John Vince explains in an easy-to-understand language, with the aid of useful figures, how quaternions emerged, gave birth to modern vector analysis, disappeared, and reemerged to be adopted by the flight simulation industry and computer graphics. This book will give you the confidence to use quaternions within your every-day mathematics, and explore more advanced texts.

How long is Quaternions for Computer Graphics?

Quaternions for Computer Graphics by John Vince is 188 pages long, and a total of 48,504 words.

This makes it 63% the length of the average book. It also has 59% more words than the average book.

How Long Does it Take to Read Quaternions for Computer Graphics Aloud?

The average oral reading speed is 183 words per minute. This means it takes 4 hours and 25 minutes to read Quaternions for Computer Graphics aloud.

What Reading Level is Quaternions for Computer Graphics?

Quaternions for Computer Graphics is suitable for students ages 10 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Quaternions for Computer Graphics?

Quaternions for Computer Graphics by John Vince is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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