How Long to Read Reacting to the Past Game Designer's Handbook

By Nicolas W. Proctor

How Long Does it Take to Read Reacting to the Past Game Designer's Handbook?

It takes the average reader 2 hours and 5 minutes to read Reacting to the Past Game Designer's Handbook by Nicolas W. Proctor

Assuming a reading speed of 250 words per minute. Learn more

Description

A handbook for designers of games in the Reacting to the Past series.

How long is Reacting to the Past Game Designer's Handbook?

Reacting to the Past Game Designer's Handbook by Nicolas W. Proctor is 124 pages long, and a total of 31,496 words.

This makes it 42% the length of the average book. It also has 38% more words than the average book.

How Long Does it Take to Read Reacting to the Past Game Designer's Handbook Aloud?

The average oral reading speed is 183 words per minute. This means it takes 2 hours and 52 minutes to read Reacting to the Past Game Designer's Handbook aloud.

What Reading Level is Reacting to the Past Game Designer's Handbook?

Reacting to the Past Game Designer's Handbook is suitable for students ages 10 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Reacting to the Past Game Designer's Handbook?

Reacting to the Past Game Designer's Handbook by Nicolas W. Proctor is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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