How Long to Read Sit and Solve Frame Games

By Terry H. Stickels

How Long Does it Take to Read Sit and Solve Frame Games?

It takes the average reader 1 hour and 40 minutes to read Sit and Solve Frame Games by Terry H. Stickels

Assuming a reading speed of 250 words per minute. Learn more

Description

Nobody knows puzzles better than master creator Terry Stickels, and that’s why this collection is pure, unmatched fun. Frame Games are favorites in many newspapers, and they challenge solvers to come up with a well-known saying, person, place, or thing. Many offer Visual Puns, almost like rebuses, with a combination of writing and images. The author lives in Fort Worth, TX.

How long is Sit and Solve Frame Games?

Sit and Solve Frame Games by Terry H. Stickels is 100 pages long, and a total of 25,000 words.

This makes it 34% the length of the average book. It also has 31% more words than the average book.

How Long Does it Take to Read Sit and Solve Frame Games Aloud?

The average oral reading speed is 183 words per minute. This means it takes 2 hours and 16 minutes to read Sit and Solve Frame Games aloud.

What Reading Level is Sit and Solve Frame Games?

Sit and Solve Frame Games is suitable for students ages 10 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Sit and Solve Frame Games?

Sit and Solve Frame Games by Terry H. Stickels is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

To buy Sit and Solve Frame Games by Terry H. Stickels on Amazon click the button below.

Buy Sit and Solve Frame Games on Amazon