How Long to Read Sketching User Experiences: Getting the Design Right and the Right Design

By Bill Buxton

How Long Does it Take to Read Sketching User Experiences: Getting the Design Right and the Right Design?

It takes the average reader 7 hours and 42 minutes to read Sketching User Experiences: Getting the Design Right and the Right Design by Bill Buxton

Assuming a reading speed of 250 words per minute. Learn more

Description

Sketching User Experiences approaches design and design thinking as something distinct that needs to be better understood—by both designers and the people with whom they need to work— in order to achieve success with new products and systems. So while the focus is on design, the approach is holistic. Hence, the book speaks to designers, usability specialists, the HCI community, product managers, and business executives. There is an emphasis on balancing the back-end concern with usability and engineering excellence (getting the design right) with an up-front investment in sketching and...

How long is Sketching User Experiences: Getting the Design Right and the Right Design?

Sketching User Experiences: Getting the Design Right and the Right Design by Bill Buxton is 448 pages long, and a total of 115,584 words.

This makes it 151% the length of the average book. It also has 141% more words than the average book.

How Long Does it Take to Read Sketching User Experiences: Getting the Design Right and the Right Design Aloud?

The average oral reading speed is 183 words per minute. This means it takes 10 hours and 31 minutes to read Sketching User Experiences: Getting the Design Right and the Right Design aloud.

What Reading Level is Sketching User Experiences: Getting the Design Right and the Right Design?

Sketching User Experiences: Getting the Design Right and the Right Design is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Sketching User Experiences: Getting the Design Right and the Right Design?

Sketching User Experiences: Getting the Design Right and the Right Design by Bill Buxton is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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