How Long to Read Smart Moves: Developing Mathematical Reasoning with Games and Puzzles

By Michael Serra

How Long Does it Take to Read Smart Moves: Developing Mathematical Reasoning with Games and Puzzles?

It takes the average reader 3 hours and 31 minutes to read Smart Moves: Developing Mathematical Reasoning with Games and Puzzles by Michael Serra

Assuming a reading speed of 250 words per minute. Learn more

Description

Smart Moves: Developing Mathematical Reasoning with Games and Puzzles is designed to improve your sequential reasoning, explore some mathematics, and have fun along the way. The games and puzzles were created to encourage perseverance and logical thinking. The Mathematical Connections highlight key math concepts. The Game of Racetrack is the perfect introduction to vectors, Tour Puzzles lead to graph theory and Euler paths, and the mathematics behind Magic Squares is revealed. Smart Moves is a very effective way to support mathematical learning and reduce the anxiety that often accompanies the subject.Each chapter is designed to strengthen sequential reasoning, which is necessary for everyday living and problem solving. Whether you are nine or ninety, in the classroom or at home, I invite you to make a smart move and discover how much fun math can be!

How long is Smart Moves: Developing Mathematical Reasoning with Games and Puzzles?

Smart Moves: Developing Mathematical Reasoning with Games and Puzzles by Michael Serra is 211 pages long, and a total of 52,961 words.

This makes it 71% the length of the average book. It also has 65% more words than the average book.

How Long Does it Take to Read Smart Moves: Developing Mathematical Reasoning with Games and Puzzles Aloud?

The average oral reading speed is 183 words per minute. This means it takes 4 hours and 49 minutes to read Smart Moves: Developing Mathematical Reasoning with Games and Puzzles aloud.

What Reading Level is Smart Moves: Developing Mathematical Reasoning with Games and Puzzles?

Smart Moves: Developing Mathematical Reasoning with Games and Puzzles is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Smart Moves: Developing Mathematical Reasoning with Games and Puzzles?

Smart Moves: Developing Mathematical Reasoning with Games and Puzzles by Michael Serra is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

To buy Smart Moves: Developing Mathematical Reasoning with Games and Puzzles by Michael Serra on Amazon click the button below.

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