It takes the average reader to read Teenage Mutant Ninja Turtles: The Armageddon Game--Opening Moves by Tom Waltz
Assuming a reading speed of 250 words per minute. Learn more
The TMNT have faced enemy ninjas, government agents, fellow mutants, and alien armies, but now they must confront the machinations of an actual demi-god! Untangle the maze of secrets and treachery on the road to The Armageddon Game! One of the Turtles' most enigmatic foes, the Rat King, is finally bringing his long-simmering plan to fruition, after years of quiet preparations. Soon, Leonardo, Michelangelo, Donatello, and Raphael—under the leadership of the Shredder—will embark on a dangerous quest to find allies against Rat King’s trio of terror: LeatherKrang, Baxter Stockman, and Madame Null. But, before the game can truly begin, discover the histories of the Rat King, Kitsune, and the rest of the Pantheon, witness their previous encounters with the TMNT, and understand their connection to the recently resurrected Shredder. Collects TMNT: The Armageddon Game Pre-Game stories "Kingdom of Rats Prelude," Teenage Mutant Ninja Turtles #84, and the 2020 and 2021 TMNT Annuals, as well as TMNT: The Armageddon Game—Opening Moves #1 and 2.
Teenage Mutant Ninja Turtles: The Armageddon Game--Opening Moves by Tom Waltz is 0 pages long, and a total of 0 words.
This makes it 0% the length of the average book. It also has 0% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes to read Teenage Mutant Ninja Turtles: The Armageddon Game--Opening Moves aloud.
Teenage Mutant Ninja Turtles: The Armageddon Game--Opening Moves is suitable for students ages 2 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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