It takes the average reader 3 hours and 32 minutes to read The 100 Greatest Commodore 64 Games by Tom Crossland
Assuming a reading speed of 250 words per minute. Learn more
The Commodore 64 was an incredible piece of tech for its time and left a generation with enough happy and nostalgic gaming memories to last a lifetime. Are C64 games still worth playing today - even if you have all the latest modern releases? My answer to that question is yes! Commodore C64 games are still fun and still worth exploring. Shooting games, strategy games, arcade adventures, space flight simulators, sports simulations, racing games, fantasy games, horror games, combat games, boxing games, platform games, and so on. So, without any further delay, let us begin our countdown of the...
The 100 Greatest Commodore 64 Games by Tom Crossland is 207 pages long, and a total of 53,199 words.
This makes it 70% the length of the average book. It also has 65% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 4 hours and 50 minutes to read The 100 Greatest Commodore 64 Games aloud.
The 100 Greatest Commodore 64 Games is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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