It takes the average reader 7 hours and 30 minutes to read The Crossroads Region Gazetteer: Region One for the Mutant Epoch RPG by William McAusland
Assuming a reading speed of 250 words per minute. Learn more
Adventure and Exploration Await! Suit up into your junk armor, grab your gasmask and blade and get ready to dive into a world of high adventure. Welcome to the Crossroads Region! It is the year 2364. The Tainted Sea continues to recede, exposing patches of the former megalopolis of Los Angeles. Few areas in the brutal world of The Mutant Epoch are so densely populated nor so embroiled in factional warfare as The Crossroads Region. Here, your heroes will explore old war zones, ruined cityscapes, reef-locked relic ships, stinking bogs and toxic bomb craters. Seek the bounty on the dreaded outlaw-cannibal Appro-Mortica, recharge your power cells at Array, avoid the deviant hunters of the Holy Purist Empire, and dodge the Mutant Supremacists of Aberratia as your dig team travels forest road. At the end of the day, you and your comrades can wash away the grave dust of the ancients with a pint of beer in the bars and saloons of dozens of towns. But even in the scrap and concrete confines of human settlements, keep one eye open, as the abode of men can easily be as deadly as the post-apocalyptic wilderness. The Crossroads Region Gazetteer is the first official setting for The Mutant Epoch role playing game and contains the sprawling city of Overpass, the purist capital of Pure Hub City, the Aberrationist capital of Newburg, along with thirty one other factional and independent communities. Herein, the fortified excavator's town of Pitford resides, as well as the village of Walsave from the Mall of Doom adventure. Several upcoming TME adventures are also set in this region. Designed to connect with other upcoming gazetteers, this territory sits directly above uncharted zones meant to be created by the game master. No further settings will be published which document the areas south of the Crossroads Region, and instead future books will only describe areas, north, east and west. Included in this 448 page book: 33 Community Descriptions 98 Locations of Interest Descriptions 320 Illustrations 39 maps 20 NPCs Plus details on regional factions, ruin areas, outlaws, heroes, organization, nomadic communities and much more! Access to downloadable map and game ready content archive, including larger versions of included maps"
The Crossroads Region Gazetteer: Region One for the Mutant Epoch RPG by William McAusland is 450 pages long, and a total of 112,500 words.
This makes it 152% the length of the average book. It also has 137% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 10 hours and 14 minutes to read The Crossroads Region Gazetteer: Region One for the Mutant Epoch RPG aloud.
The Crossroads Region Gazetteer: Region One for the Mutant Epoch RPG is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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