It takes the average reader 2 hours and 1 minute to read The First World War in Computer Games by C. Kempshall
Assuming a reading speed of 250 words per minute. Learn more
The First World War in Computer Games analyses the depiction of combat, the landscape of the trenches, and concepts of how the war ended through computer games. This book explores how computer games are at the forefront of new representations of the First World War.
The First World War in Computer Games by C. Kempshall is 118 pages long, and a total of 30,444 words.
This makes it 40% the length of the average book. It also has 37% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 2 hours and 46 minutes to read The First World War in Computer Games aloud.
The First World War in Computer Games is suitable for students ages 10 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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