It takes the average reader 2 hours and 4 minutes to read The Unity Game Engine and the Circuits of Cultural Software by Benjamin Nicoll
Assuming a reading speed of 250 words per minute. Learn more
Videogames were once made with a vast range of tools and technologies, but in recent years a small number of commercially available 'game engines' have reached an unprecedented level of dominance in the global videogame industry. In particular, the Unity game engine has penetrated all scales of videogame development, from the large studio to the hobbyist bedroom, such that over half of all new videogames are reportedly being made with Unity. This book provides an urgently needed critical analysis of Unity as ‘cultural software’ that facilitates particular production workflows, design...
The Unity Game Engine and the Circuits of Cultural Software by Benjamin Nicoll is 123 pages long, and a total of 31,119 words.
This makes it 42% the length of the average book. It also has 38% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 2 hours and 50 minutes to read The Unity Game Engine and the Circuits of Cultural Software aloud.
The Unity Game Engine and the Circuits of Cultural Software is suitable for students ages 10 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
The Unity Game Engine and the Circuits of Cultural Software by Benjamin Nicoll is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.
To buy The Unity Game Engine and the Circuits of Cultural Software by Benjamin Nicoll on Amazon click the button below.
Buy The Unity Game Engine and the Circuits of Cultural Software on Amazon