It takes the average reader to read Tom Hall's Ten Commandments of Game Design by Tom Hall
Assuming a reading speed of 250 words per minute. Learn more
Tom Hall digs deep into what 20 years of game-making has taught him about the process of creating a fun and engaging gaming experience.
Tom Hall's Ten Commandments of Game Design by Tom Hall is 0 pages long, and a total of 0 words.
This makes it 0% the length of the average book. It also has 0% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes to read Tom Hall's Ten Commandments of Game Design aloud.
Tom Hall's Ten Commandments of Game Design is suitable for students ages 2 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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