How Long to Read Tom Hall's Ten Commandments of Game Design

By Tom Hall

How Long Does it Take to Read Tom Hall's Ten Commandments of Game Design?

It takes the average reader to read Tom Hall's Ten Commandments of Game Design by Tom Hall

Assuming a reading speed of 250 words per minute. Learn more

Description

Tom Hall digs deep into what 20 years of game-making has taught him about the process of creating a fun and engaging gaming experience.

How long is Tom Hall's Ten Commandments of Game Design?

Tom Hall's Ten Commandments of Game Design by Tom Hall is 0 pages long, and a total of 0 words.

This makes it 0% the length of the average book. It also has 0% more words than the average book.

How Long Does it Take to Read Tom Hall's Ten Commandments of Game Design Aloud?

The average oral reading speed is 183 words per minute. This means it takes to read Tom Hall's Ten Commandments of Game Design aloud.

What Reading Level is Tom Hall's Ten Commandments of Game Design?

Tom Hall's Ten Commandments of Game Design is suitable for students ages 2 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Tom Hall's Ten Commandments of Game Design?

Tom Hall's Ten Commandments of Game Design by Tom Hall is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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