It takes the average reader to read Video Game Collectables by Paul McNally
Assuming a reading speed of 250 words per minute. Learn more
These days, when you buy a video game you probably download it on your PC, Xbox, or PlayStation, but there was a time before Call of Duty and Fifa when you had to trek down to the shops and hand over cash in return for a cassette tape, cartridge, or floppy disk. Now collectors are paying huge amounts for rare titles in these original formats. Would you pay thousands of dollars for a cartridge from the 1970s? Or are you simply trying to get hold of the games you had as a child--many of which can be picked up for a few bucks, but who knows what they will be worth in the future? However you want to build your collection, be it games, original arcade machines, or even licensed merchandise, this book shows you where to start, what you should be paying, and the best places to get your hands on that elusive title.
Video Game Collectables by Paul McNally is 0 pages long, and a total of 0 words.
This makes it 0% the length of the average book. It also has 0% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes to read Video Game Collectables aloud.
Video Game Collectables is suitable for students ages 2 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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