How Long to Read Video Games and Social Competence

By Rachel Kowert

How Long Does it Take to Read Video Games and Social Competence?

It takes the average reader 3 hours and 57 minutes to read Video Games and Social Competence by Rachel Kowert

Assuming a reading speed of 250 words per minute. Learn more

Description

Despite their popularity, online video games have been met with suspicion by the popular media and academic community. In particular, there is a growing concern that online video game play may be associated with deficits in social functioning. Due to a lack of empirical consistency, the debate surrounding the potential impact of online video game play on a user’s sociability remains an active one. This book contributes to this debate by exploring the potential impact of online video game involvement on social competence outcomes, theoretically and empirically. Through empirical research,...

How long is Video Games and Social Competence?

Video Games and Social Competence by Rachel Kowert is 234 pages long, and a total of 59,436 words.

This makes it 79% the length of the average book. It also has 73% more words than the average book.

How Long Does it Take to Read Video Games and Social Competence Aloud?

The average oral reading speed is 183 words per minute. This means it takes 5 hours and 24 minutes to read Video Games and Social Competence aloud.

What Reading Level is Video Games and Social Competence?

Video Games and Social Competence is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Video Games and Social Competence?

Video Games and Social Competence by Rachel Kowert is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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