How Long to Read Vintage Games 2.0

By Matt Barton

How Long Does it Take to Read Vintage Games 2.0?

It takes the average reader 6 hours and 6 minutes to read Vintage Games 2.0 by Matt Barton

Assuming a reading speed of 250 words per minute. Learn more

Description

Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even lone developers working with nothing but free tools. Some may still believe that video games are mere diversions...

How long is Vintage Games 2.0?

Vintage Games 2.0 by Matt Barton is 357 pages long, and a total of 91,749 words.

This makes it 120% the length of the average book. It also has 112% more words than the average book.

How Long Does it Take to Read Vintage Games 2.0 Aloud?

The average oral reading speed is 183 words per minute. This means it takes 8 hours and 21 minutes to read Vintage Games 2.0 aloud.

What Reading Level is Vintage Games 2.0?

Vintage Games 2.0 is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Vintage Games 2.0?

Vintage Games 2.0 by Matt Barton is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

To buy Vintage Games 2.0 by Matt Barton on Amazon click the button below.

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