It takes the average reader to read Virtually Criminal by John Broughton
Assuming a reading speed of 250 words per minute. Learn more
Virtually Criminal is a story of life in Detroit, Michigan, in the year 2053. A game is invented that lets you fight any living person at any time in history, any place in the world. This game and changes to the constitution have all but eliminated crime in the streets. It's a new society, a new day, but some things never change--like corruption in high places, greed, and organized crime. When Jasmine's best friend is imperiled by crooked cops, a crooked judge, and a prosecutor, she has to enlist her allies in the game to save her friend from harm. It takes all of her skill, cunning, and a little help from her friends to take the fight to the enemy. It's on! It's for keeps!
Virtually Criminal by John Broughton is 0 pages long, and a total of 0 words.
This makes it 0% the length of the average book. It also has 0% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes to read Virtually Criminal aloud.
Virtually Criminal is suitable for students ages 2 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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