It takes the average reader 4 hours and 1 minute to read Wild Worlds: World 1: Crash Course: A Litrpg Novel by Mitch L. Larkins
Assuming a reading speed of 250 words per minute. Learn more
Uriel is having a bad day. Ambushed by pirates, the legendary Valiant finds herself wrecked and alone on a hostile planet. Bairn is having a bad day. Lost on some strange, backwater planet, this inexperienced adventurer finds himself at death's door, surrounded by strange beasts and monsters. Together, these two must join forces to survive on this unforgiving planet. Which means Uriel must take the inexperienced Bairn under her wing and try to level the fool up before he gets the two of them killed. Can the two set aside their differences to overcome secrets of their pasts and new, overwhelming enemies to conquer the Wild Worlds?
Wild Worlds: World 1: Crash Course: A Litrpg Novel by Mitch L. Larkins is 236 pages long, and a total of 60,416 words.
This makes it 80% the length of the average book. It also has 74% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 5 hours and 30 minutes to read Wild Worlds: World 1: Crash Course: A Litrpg Novel aloud.
Wild Worlds: World 1: Crash Course: A Litrpg Novel is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
Wild Worlds: World 1: Crash Course: A Litrpg Novel by Mitch L. Larkins is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.
To buy Wild Worlds: World 1: Crash Course: A Litrpg Novel by Mitch L. Larkins on Amazon click the button below.
Buy Wild Worlds: World 1: Crash Course: A Litrpg Novel on Amazon