It takes the average reader 7 hours and 2 minutes to read Cross Platform Game Development by Alan Thorn
Assuming a reading speed of 250 words per minute. Learn more
With the increasing popularity of games that run on all PC platforms—whether Windows, Mac, or Linux—the search is on for game developers who can create cross-platform games. Cross-Platform Game Development explains to both beginners and experts how to use cross-platform tools, provides tutorials on setting up and compiling key gaming libraries, and examines the necessary code and conceptual frameworks to get started on the path to making cross-platform games. With this book discover how to create cross-platform games in C++ using the cross-platform editor Code::Blocks; explore how to make...
Cross Platform Game Development by Alan Thorn is 421 pages long, and a total of 105,671 words.
This makes it 142% the length of the average book. It also has 129% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 9 hours and 37 minutes to read Cross Platform Game Development aloud.
Cross Platform Game Development is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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