It takes the average reader 3 hours and 29 minutes to read Cycle of Change by Sune Gudiksen
Assuming a reading speed of 250 words per minute. Learn more
Strategies for organizational change are more important than ever. Technology development, market movements, changing customer demands, and societal conditions change how organizations can operate with rapid speed. To turn the Supertanker operating organizations in new directions is a crucial challenge for both private and public organizations. In the slipstream of this, a demand for interactive and dynamic training sessions for change agents, internal process developers, external consultants and similar, is growing fast. Training needs to happen fast and in higher numbers - scaling is vital. Online simulations with a strong system engine and flexible options are a favorable way forward. This book, Cycle of Change, is the result of thoroughly investigated practice-based knowledge in combination with a scalable game simulator that has become a leading learning bank for organizational change and in general Workplace learning content. The book guides the reader systematically through how to apply learning in change situations, the core practice-based change theories, and how to transfer the learning from the game simulator to everyday workplace situations. About The AuthorsLeif Sørensen has a degree as a clothing craftsman. In the field of gamification and workplace learning, Leif has become a world frontrunner voice. He also holds a business diploma in organizational development from the University of Southern Denmark and a master in Adult Learning and Organizational Design from the University of Aarhus - Denmark. Leif is writing books' blogs and paper's, do keynotes and have done a TEDx on the theme inspire learning. Leif has executed, developed, and designed learning journeys including games for the last 15 years. Global companies and consultants all over the world are creating value using the game platform Leif have developed called Actee. Sune Gudiksen is an associate professor at Design School Kolding in the intersection between design, innovation and organizational change. He is a specialist in the application of play approaches, game techniques and simulations in training and learning. He has created a series of impactful innovation and training games for organizational development and done research into the outcomes of these processes. He has published in internationally leading journals and written several books. He is a co-founder of the successful annual CPH Change conference and has worked with a long list of private and public companies on change efforts.
Cycle of Change by Sune Gudiksen is 205 pages long, and a total of 52,275 words.
This makes it 69% the length of the average book. It also has 64% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 4 hours and 45 minutes to read Cycle of Change aloud.
Cycle of Change is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
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