How Long to Read Geometric Algebra: An Algebraic System for Computer Games and Animation

By John A. Vince

How Long Does it Take to Read Geometric Algebra: An Algebraic System for Computer Games and Animation?

It takes the average reader 3 hours and 18 minutes to read Geometric Algebra: An Algebraic System for Computer Games and Animation by John A. Vince

Assuming a reading speed of 250 words per minute. Learn more

Description

Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This restricts the readership of such books especially by programmers working in computer graphics, who simply want guidance on algorithm design. Geometric algebra provides a unified algebraic system for solving a wide variety of geometric problems. John Vince reveals the beauty of this algebraic framework and communicates to the reader new and unusual mathematical concepts using colour illustrations, tabulations, and easy-to-follow algebraic proofs. The book includes many worked examples to show how the algebra works in practice and is essential reading for anyone involved in designing 3D geometric algorithms.

How long is Geometric Algebra: An Algebraic System for Computer Games and Animation?

Geometric Algebra: An Algebraic System for Computer Games and Animation by John A. Vince is 195 pages long, and a total of 49,725 words.

This makes it 66% the length of the average book. It also has 61% more words than the average book.

How Long Does it Take to Read Geometric Algebra: An Algebraic System for Computer Games and Animation Aloud?

The average oral reading speed is 183 words per minute. This means it takes 4 hours and 31 minutes to read Geometric Algebra: An Algebraic System for Computer Games and Animation aloud.

What Reading Level is Geometric Algebra: An Algebraic System for Computer Games and Animation?

Geometric Algebra: An Algebraic System for Computer Games and Animation is suitable for students ages 10 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Geometric Algebra: An Algebraic System for Computer Games and Animation?

Geometric Algebra: An Algebraic System for Computer Games and Animation by John A. Vince is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

To buy Geometric Algebra: An Algebraic System for Computer Games and Animation by John A. Vince on Amazon click the button below.

Buy Geometric Algebra: An Algebraic System for Computer Games and Animation on Amazon