How Long to Read Learning Online with Games, Simulations, and Virtual Worlds

By Clark Aldrich

How Long Does it Take to Read Learning Online with Games, Simulations, and Virtual Worlds?

It takes the average reader 2 hours and 26 minutes to read Learning Online with Games, Simulations, and Virtual Worlds by Clark Aldrich

Assuming a reading speed of 250 words per minute. Learn more

Description

Jossey-Bass Guides to Online Teaching and Learning Learning Online with Games, Simulations, and Virtual Worlds Strategies for Online Instruction Clark Aldrich Learning Online with Games, Simulations, and Virtual Worlds The infusion of games, simulations, and virtual worlds into online learning can be a transforming experience for both the instructor and the student. This practical guide, written by education game expert Clark Aldrich, shows faculty members and instructional designers how to identify opportunities for building games, simulations, and virtual environments into the curriculum; how to successfully incorporate these interactive environments to enhance student learning; and how to measure the learning outcomes. It also discusses how to build institutional support for using and financing more complex simulations. The book includes frameworks, tips, case studies and other real examples, and resources. Praise for Learning Online with Games, Simulations, and Virtual Worlds "Clark Aldrich provides powerful insights into the dynamic arena of games, simulations, and virtual worlds in a simultaneously entertaining and serious manner as only he can. If you are involved with educating anyone, from your own children to classrooms full of students, you need to devour this book." — Karl Kapp, assistant director, Institute for Interactive Technologies, Bloomsburg University "At a time when the technologies for e-learning are evolving faster than most people can follow, Aldrich successfully bridges the perceptual gap between virtual worlds, digital games, and educational simulations, and provides educators with all they really need to use this technology to enhance and enrich their e-learning experiences." — Katrin Becker, instructor, Department of Computer Science and Information Systems, Mount Royal College, and adjunct professor of education, University of Calgary "I consider this a must-read for anyone engaged in or contemplating using these tools in their classrooms or designing their own tools." — Rick Van Sant, professor of learning and technology, Ferris State University

How long is Learning Online with Games, Simulations, and Virtual Worlds?

Learning Online with Games, Simulations, and Virtual Worlds by Clark Aldrich is 144 pages long, and a total of 36,576 words.

This makes it 49% the length of the average book. It also has 45% more words than the average book.

How Long Does it Take to Read Learning Online with Games, Simulations, and Virtual Worlds Aloud?

The average oral reading speed is 183 words per minute. This means it takes 3 hours and 19 minutes to read Learning Online with Games, Simulations, and Virtual Worlds aloud.

What Reading Level is Learning Online with Games, Simulations, and Virtual Worlds?

Learning Online with Games, Simulations, and Virtual Worlds is suitable for students ages 10 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Learning Online with Games, Simulations, and Virtual Worlds?

Learning Online with Games, Simulations, and Virtual Worlds by Clark Aldrich is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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