It takes the average reader 9 hours and 56 minutes to read The Complete Guide to Simulations and Serious Games by Clark Aldrich
Assuming a reading speed of 250 words per minute. Learn more
"Ready to blow your mind? Spend 15 seconds reading Clark Aldrich's The Complete Guide to Simulations and Serious Games. Witty, fast-paced, and non-linear -- it's Spock meets Alton Brown." -- Lynne Kenney, Psy.D., The Family Coach This exciting work offers designers a new way to see the world, model it, and present it through simulations. A groundbreaking resource, it includes a wealth of new tools and terms and a corresponding style guide to help understand them. The author -- a globally recognized industry guru -- covers topics such as virtual experiences, games, simulations, educational simulations, social impact games, practiceware, game-based learning/digital game based learning, immersive learning, and serious games. This book is the first of its kind to present definitions of more than 600 simulation and game terms, concepts, and constructs.
The Complete Guide to Simulations and Serious Games by Clark Aldrich is 578 pages long, and a total of 149,124 words.
This makes it 195% the length of the average book. It also has 182% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 13 hours and 34 minutes to read The Complete Guide to Simulations and Serious Games aloud.
The Complete Guide to Simulations and Serious Games is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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