It takes the average reader 2 hours and 13 minutes to read Real-time Algorithms and Intersection Test Methods for Computer Graphics by Tomas Akenine-Möller
Assuming a reading speed of 250 words per minute. Learn more
Real-time Algorithms and Intersection Test Methods for Computer Graphics by Tomas Akenine-Möller is 129 pages long, and a total of 33,411 words.
This makes it 44% the length of the average book. It also has 41% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 3 hours and 2 minutes to read Real-time Algorithms and Intersection Test Methods for Computer Graphics aloud.
Real-time Algorithms and Intersection Test Methods for Computer Graphics is suitable for students ages 10 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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