How Long to Read The Gamification of Learning and Instruction Fieldbook

By Karl M. Kapp

How Long Does it Take to Read The Gamification of Learning and Instruction Fieldbook?

It takes the average reader 8 hours to read The Gamification of Learning and Instruction Fieldbook by Karl M. Kapp

Assuming a reading speed of 250 words per minute. Learn more

Description

Following Karl Kapp's earlier book The Gamification of Learning and Instruction, this Fieldbook provides a step-by-step approach to implementing the concepts from the Gamification book with examples, tips, tricks, and worksheets to help a learning professional or faculty member put the ideas into practice. The Online Workbook, designed largely for students using the original book as a textbook, includes quizzes, worksheets and fill-in-the-blank areas that will help a student to better understand the ideas, concepts and elements of incorporating gamification into learning.

How long is The Gamification of Learning and Instruction Fieldbook?

The Gamification of Learning and Instruction Fieldbook by Karl M. Kapp is 480 pages long, and a total of 120,000 words.

This makes it 162% the length of the average book. It also has 147% more words than the average book.

How Long Does it Take to Read The Gamification of Learning and Instruction Fieldbook Aloud?

The average oral reading speed is 183 words per minute. This means it takes 10 hours and 55 minutes to read The Gamification of Learning and Instruction Fieldbook aloud.

What Reading Level is The Gamification of Learning and Instruction Fieldbook?

The Gamification of Learning and Instruction Fieldbook is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy The Gamification of Learning and Instruction Fieldbook?

The Gamification of Learning and Instruction Fieldbook by Karl M. Kapp is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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