It takes the average reader 3 hours and 53 minutes to read Using Video Games to Level Up Collaboration for Students by Matthew Harrison
Assuming a reading speed of 250 words per minute. Learn more
Using Video Games to Level Up Collaboration for Students provides a research-informed, systematic approach for using cooperative multiplayer video games as tools for teaching collaborative social skills and building social connections. Video games have become an ingrained part of our culture, and many teachers, school leaders and allied health professionals are exploring ways to harness digital games–based learning in their schools and settings. At the same time, collaborative skills and social inclusion have never been more important for our children and young adults. Taking a practical...
Using Video Games to Level Up Collaboration for Students by Matthew Harrison is 232 pages long, and a total of 58,464 words.
This makes it 78% the length of the average book. It also has 71% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 5 hours and 19 minutes to read Using Video Games to Level Up Collaboration for Students aloud.
Using Video Games to Level Up Collaboration for Students is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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