How Long to Read Game Engine Architecture

By Jason Gregory

How Long Does it Take to Read Game Engine Architecture?

It takes the average reader 20 hours to read Game Engine Architecture by Jason Gregory

Assuming a reading speed of 250 words per minute. Learn more

Description

In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. ...This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with...

How long is Game Engine Architecture?

Game Engine Architecture by Jason Gregory is 1,200 pages long, and a total of 300,000 words.

This makes it 405% the length of the average book. It also has 367% more words than the average book.

How Long Does it Take to Read Game Engine Architecture Aloud?

The average oral reading speed is 183 words per minute. This means it takes 27 hours and 19 minutes to read Game Engine Architecture aloud.

What Reading Level is Game Engine Architecture?

Game Engine Architecture is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Game Engine Architecture?

Game Engine Architecture by Jason Gregory is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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